9/26/2023 0 Comments Arcane trickster 5e![]() Magical expertise combines with wit and deception to create an unconventional but deadly scoundrel. The trickster must be able to see the attacker.Ī coinpurse lifted away by invisible forces, or a searing lethal heat stabbing your back-either is the sign of an arcane trickster. The trickster halves the damage that it takes from an attack that hits it. Arcane tricksters combine their knowledge of spells with a taste for intrigue, larceny or just plain mischief. Assassin: Masters of infiltration, disguise, and dealing high-damage sneak attacks at the beginning of combat. Arcane Trickster: Use illusions and enchantments to confuse and outsmart your foes. The trickster can Dash, Disengage, or Hide. Roguish Archetype: Rogue subclasses are briefly summarized below.See my Rogue Subclasses Breakdown for help selecting your subclass. Hit: 5 (1d4 + 3) piercing damage.Ĭunning Action. T-shirts, posters, stickers, home decor, and more, designed and sold by independent artists. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. High quality Arcane Trickster-inspired gifts and merchandise. It has the following wizard spells prepared:Ĭantrips (at will): fire bolt, mage hand (the hand is invisible), minor illusionġst-level (4 slots): charm person, hideous laughter, sleepĢnd-level (2 slots): invisibility, scorching ray ACTIONSĭagger. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). ![]() The trickster is a 7th-level spellcaster. The trickster deals an extra 14 (4d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the trickster that isn't incapacitated and the trickster doesn't have disadvantage on the attack roll. If the trickster is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the trickster instead takes no damage if it succeeds on the saving throw, and only half damage if it fails. The Arcane Trickster Rogue is the perfect opportunity to play a Rogue who combines their Dexterity and Intelligence with an arcane flare. Languages any two languages (usually including Common) Challenge 3 (700 XP)Įvasion. 1.) Most of your damage comes from your sneak attack, not your actual weapon damage. Two Weapon Fighting is very overrated on rogues for two really big reasons. Saving Throws Dex +5, Int +5 Skills Acrobatics +5, Perception +3, Sleight of Hand +5, Stealth +5 Proficiency Bonus +2 Senses passive Perception 13 Mage Slayer, Dual Wielder, and Sentinel are the feats Ive seen Tricksters take. They may not get very many spells or spell slots, but. They use Intelligence for their spellcasting and mostly rely on spells from the Illusion and Enchantment schools of magic. Medium humanoid (any race), any chaotic alignmentĪrmor Class 15 ( studded leather) Hit Points 36 (8d8) Speed 30 ft. Arcane Tricksters are the spellcaster Rogues and they have plenty of fascinating features that make the subclass immensely popular among players.
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